![]() ![]() That means, if you simply trash the app and think the removal is done, you’re wrong. Additionally, some apps may create supporting files, caches, login files scattering around the system directory. General knowledge: Once installed, an app is typically stored in the /Applications directory, and the user preferences for how the app is configured are stored in ~/Library/Preferences directory. If you have no clue how to do it right, or have difficulty in getting rid of Vectoraster 7.1.6, the removal solutions provided in the post could be helpful. This page is about how to properly and thoroughly uninstall Vectoraster 7.1.6 from Mac. Removing applications on Mac is pretty straightforward for experienced users yet may be unfamiliar to newbies. If you're interested in testing the Android version you can contact us and you'll be invited to test the current version.Perfect Solutions to Uninstall Vectoraster 7.1.6 for Mac ![]() There are however some issues we've yet to resolve, so it's uncertain if/when when it will be released. We're also working on an Android release, and a version is currently in testing. Fixes a bug with the time bar max value after restart.Fixes a bug with the game over screen highscore display after restart.Fixes a graphical glitch with moving blocks on some devices.Added a dialogue asking once if you want to turn off fancy graphics if the game is running very slowly.Added little name labels to the special power icons to help remember what they do.Better game window size based on monitor resolution when switching to windowed mode.Better connection select spotlight size based on game zoom level.Fix some shadows on mobile at later level far camera distances.Properly center window mode game window when using multiple displays.Save game window size if it's been resized and restore next time game is launched.Progress is now saved if you quit during a game so you can continue later.Fixed a bug where some settings would reset when re-opening the settings panel.Īnother couple of small updates have now been released for Vlobs, on the App store for iOS and macOS and the steam Windows and Linux versions.Fixed a bug where animation export panel size fields would show the wrong values.Fixed an issue with quicktime video exports dropping frames if the encoder was busy.Fixed a bug with Multi-scale where clicking Apply button while typing in a value would not apply the scale.Point fill opacity can now be applied to bitmap custom shapes as well.Animated GIF import support for Video source layers.Makes it easy to remove points regardless of size where the source image is transparent. Source opacity point removal with a new alpha threshold parameter.Improved generation/rendering with better performance, responsiveness and stability.Multiple custom shape support use different imported point shapes based on sources, index or at random.Vectoraster 8.5.0 Changes and improvements Along with this the backend has also been rebuilt a little to make rendering and generation more responsive along with a bunch of other improvements and fixes. So now you can use a set of different imported shapes or images for the points, and use them in sequence, at random or based on your sources. The new version brings support for multiple custom point shapes, something that has been requested for a long time. A new bigger update of Vectoraster 8 has now been released. ![]()
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